Pocket Ungame for Christian Version Digital Detox
$9.99
The first deck contains lighthearted topics that are great for casual get-togethers. The second deck contains more serious topics and should be used after a group has become familiar with sharing through the first deck.
Example questions - "Tell about a time when God answered one of your prayers." "From whom did you get your earliest ideas about God?"
The game is played by simply each person taking turns drawing a card and answering a question. The person reads the card aloud and then answers it in two or three sentences. There are no comments aloud at that time. There are specific Question-Comment cards that allows a person to ask a question of somebody in the group, any question, or make a comment on any subject.
The game's aim is to spend quality time together, improve listening, promote fairness, and experience freedom expressing ones self.
Founders heart with this game... Spend quality time with each other. Improve listening skills as attention is focused on each player. Helps people connect as they discover things in common. Promotes fairness so that even the shy person has a chance to speak. Gives permission to express feelings, ideas, and beliefs. Creates a safe place for honesty because players refrain from criticizing or commenting. Encourages self-discovery as players ponder a variety of topics. Offers an opportunity for self-expression since all questions pertain to you. Enhances self-esteem as players experience respect and acceptance. Fosters understanding as players listen to another’s point of view. Introduces more than 150 TOPICS unlikely to come up in ordinary conversation. Discourages criticism, sarcasm, and judgments that often thwart good communication. Eliminates competition so everyone feels like a winner. Creates a loving, caring environment. Stimulates creativity and imagination. Provides hours of entertainment and meaningful moments. It is enlightening, informative, surprising, bonding and healing.
Who is Rhea (the founder)...
Author, speaker, workshop and seminar leader and creator of the Ungame, the world’s most popular communication game (more than 4 million sold), Rhea Zakich has been interviewed on more than 500 TV and radio programs and has addressed audiences throughout the United States and Australia. Her dramatic story has appeared in every major newspaper and publication. The winner of many community service awards, Rhea has been featured in Reader’s Digest, People, Guideposts, Redbook, Today’s Christian Woman and Psychology for Living.